The Will of Jack Kingsley

In Character Announcements, Narratives, News and Events

Moderator: Dungeon Masters

The Will of Jack Kingsley

Postby Nightwolf » Sat Aug 02, 2014 12:07 pm

Introduction: The Inheritance

Throughout the wards, 'Wanted' posters for criminals and odd favors attracted the eyes of passersby looking to earn a few dragons or more. A recent request announced the death of a street magician famous back in his day, known to those who remembered him as "Jack Kingsley," and asked for assistance in finding his inheritance. Given only a time, date, and location, a small crowd of potential adventurers gathered around a bitter, little lady in the Grinning Lion, curious about her uncle's will.

With a fair bit of skepticism, the old hag handed out a copy of her map that included details on where one might find her inheritance; strangely, she only requested anything written that the adventurers might find despite the wealth that her benefactor possessed when alive. Atala, Burgon, Red, and Zaheir agreed to take on the treasure hunt and hired a coachman to take them north to the Kryptwood Forest.


Part I: Hairy Pipers in the Woods

After nearly an entire day's ride on the Long Road, the group made it to the location indicated on the map. Their coachman, Gill, halted at the edge of the woods and refused to go any further. Leaving coach and coachman behind, the four crept through the secluded wood.

Creak. Creak. Crea-

What was that? Oh yes, the cleric's full plate! Despite the group's efforts to find the treasure unnoticed, two unhappy satyrs chanced upon the intruders and attempted to ward them away. The pair of forest musicians blasted the most frightful tunes from their pipes, sending half the party running! After an exchange of magical and mundane artillery between the goat-men and the cleric, Atala entrapped the creatures in a magical web.

The frightened Red and Zaheir eventually recovered their senses and returned for a rendezvous in the woods.

(To be continued...)
Last edited by Nightwolf on Sun Aug 10, 2014 8:44 am, edited 1 time in total.
User avatar
Nightwolf
 
Posts: 35
Joined: Sat Jul 19, 2014 7:39 pm

Re: The Will of Jack Kingsley

Postby Nightwolf » Sat Aug 09, 2014 12:57 am

The four reprobates gathered around the ensnared beasts, demanding questions. While Atala attempted a polite discourse, at least for scalawag standards, Burgon went with the direct threat of setting the creatures on fire! And so, they talked.

Begging for their lives, the satyrs spouted details of other past passersby: an old magician passing by several Rides ago, as well as another travelling group that came by in the past few days. Perhaps that would explain the tracks the Zaheir had spotted earlier... ? The pair of satyrs continued to bicker, spilling secrets about a treasure that laid in the center of a swamp, and warning them about opening the box. Pressed for more, the forest pipers fibbed about a shortcut to the swamp in hopes of earning a way to escape the web. Unfortunately, their tale did not seem quite believable to the cleric, who set them aflame. The stench of charred flesh wafted through the forest.


Part II: A Hidden Trail
The trail continued into a fog bank, and soon, the incendiary crooks lost sight of most of their surroundings. Lacking a clear path, the crew continued forth until Atala and Zaheir spotted ever-evasive lights in the distance. Torches, perhaps? Through the mist, it definitely seemed so! As the party drew nearer, the light disappeared, only to reappear in series with many others. The string of radiating orbs illuminated the forest through the fog. Red, however, seemed particularly skeptical. He warned of malicious spirits that led wandering adventurers astray. The glowing spirits responded in kind, encircling the adventurers in an attempt to confuse. Fortunately, Zaheir discovered hatchet-marks at the base of a number of trees, which marked out a path through the mist.


Part III: Jaws of Death
At last, the travelers discovered a clearing in the fog, recognizing the swamp by its acrid stench. Scattered throughout the swamp, a number of thickets obstructed the view of the central island. A solid path of raised stones seemed to spiral into the center of the swamp, where the satyrs had foretold of a mysterious box.

To the adventurer's dismay, a wet log connected a disjuncture in the path. In an attempt to cross, Zaheir slipped into the water, barely escaping the hungry jaws of the enormous crocodile lying in wait. Stepping up to the plate, Red pitched a thunderstone at the beast, which let off an alchemical explosion that left the crocodile largely unaffected. Seizing the opportunity, it snapped its jaws at the rogue, missed, and splashed back into the water. Meanwhile, the cleric launched an unholy barrage of attacks that barely left a dent in the monster's scaly hide. While the scout swam out of the cesspit of a swamp, the hungry beast slammed its tail against the nearest offender--the unfortunate thrower of the exploding rock. Watching the party in distress, Atala crept forth to deliver wracking pains, only to slip up and miss in an attempt to reach the creature.

Seizing an opportunity for revenge, Red brought down a glove sizzling with electrical energy that cooked the crocodile in its own flesh. Enraged, the swamp monster delivered a lethal slam that sent his lifeless body into the water. Attempting a different strategy, the party cleric aimed a cone of depression at the creature, enabling Atala to deliver to it wracking pains. Still dripping swamp sludge, a sopping wet Zaheir sent a well-aimed arrow flying into the crocodile's eye. As the discouraged creature attempted to slink back into the depths to nurse its wounds, Burgon sought to punish the beast! Its humongous, bloody carcass floated to the surface of the swamp.

The surviving three fetched the body of Red from the water, laying him on the stones. They pondered their next course of action.

(To be continued...)
User avatar
Nightwolf
 
Posts: 35
Joined: Sat Jul 19, 2014 7:39 pm

Re: The Will of Jack Kingsley

Postby Nightwolf » Fri Aug 22, 2014 9:47 pm

Part IV: Stepping Stones

The three survivors recuperated on the other side of the log, continuing along the spiral path. Up ahead lay shattered remains of the path, perhaps from past incidents of the giant crocodile slamming up against them. Observing Burgon's weight (clearly only due to his heavy armor), Atala cast a spell that allowed the cleric to hover over land and water. Meanwhile, Zaheir bounded over the broken rock and waited on the other side.

As Atala attempted to match Zaheir's pace, she gracefully leaped over one, two, and oops... ALL of the stepping-stones, landing right in the swamp! She swam back to shore light-headed, and as the others promptly pointed out, due to the fact that six giant leeches had suctioned themselves to her body. Sensing her consciousness slipping away, she struggled to remove them by magic to no avail; her allies attempted to pluck the blood-suckers off as quickly as they could, relieving her of pain with each parasite removed. At last, Atala managed to dispose of the final two with a spectral dagger, nearly fainting soon after.


Part V: Riddleboxes

Carefully crossing over the bridge, Burgon and Zaheir investigated the central island of the swamp. Apparently, an invisible chest identical to the visible one radiated a magical aura the same shape and size as the visible chest. In addition, Burgon discovered a wand on one of the corpses, observing venomous centipede bites on the bodies in the process of confiscating the magical item.

As Burgon rummaged through the corpses, Zaheir investigated the invisible box. Interestingly, he observed two layers of text superimposed on one another on the lid of the visible box. Nonethless, he dared not to take a closer look, for he had detected a trap in the writing. Thus, Zaheir attempted to lift the lid off of the invisible box without reading any words.

As he moved his hands to lift the invisible lid, the image of the visible lid seemed to lift up in an identical fashion at the same time--as if the invisible lid was simply displaced to fit exactly where the visible lid had been located! A quick sidelong glance confirmed that the two layers of text were no longer superimposed.

More interestingly, heaps of gems, treasures, and items lay within the invisible box! Light enough for Zaheir to drag, but too heavy for him to lift, Burgon came up with an intriguing solution, making the most out of their surroundings.

On their return to the clearing, the coachman raised his eyebrows when he observed that five (plus a dead body) came out when only four went in. Convinced that he was imagining things, he spoke no more of the matter and brought the successful treasure-hunters back to Waterdeep.

(Treasure post coming later.)
User avatar
Nightwolf
 
Posts: 35
Joined: Sat Jul 19, 2014 7:39 pm

Re: The Will of Jack Kingsley

Postby Nightwolf » Sun Aug 24, 2014 11:18 pm

The adventurers brought back the permanently displaced chest to Waterdeep, only to discover that the bars of gold had turned to lead, and most of the gems had turned to soot. A couple of gems remained, as well as the following items:

A brown cloak with threads woven in such a way that light warps around it at a certain angle (Cloak of Elvenkind: +5 to hide when hood is worn): 1,250 gp if sold

A smooth and cylindrical wooden wand salvaged by Burgon from the corpse, which Atala was able to identify as a Wand of Grease with 10 charges remaining: 75 gp if sold

An incomplete set of cards transparent when viewed from one side, but depicting images of various creatures when viewed from the other side. One card has a question mark in place of a creature. (Deck of Illusions, set of 17, 2,025 gp if sold)

half-deck contents wrote:Male human fighter and four guards
Male human druid
Ettin
Goblin
Male elf wizard and female apprentice
Harpy
Ogre mage
Kobold
Three male human clerics
Male dwarf paladin
Troll
Goblin
Three male halfling rogues
Female half-elf bard
Ogre
Kobold
???


A red gem, as well as two pale blue gems with multi-layered sheens.

Additionally, Zaheir noticed that the map that he had used to guide the party into the forest had been wiped entirely clean, and the text and images were replaced by the words:

YOU
are free. –J.K.



Note that Burgon used a few gems (50 gp's worth) to "borrow" both 1 HD bodies. ((I previously stated that I would be willing to neglect the cost. After realizing that the creatures are permanent, I think it would be more fair to factor this in as a "cost of purchase" for the animated bodies. I apologize for the confusion.))
User avatar
Nightwolf
 
Posts: 35
Joined: Sat Jul 19, 2014 7:39 pm

Re: The Will of Jack Kingsley

Postby Shamsy » Mon Aug 25, 2014 3:44 am

Burgon curses Jack and their luck upon discovering the fate of their treasure! He is forced to admit though that the last laugh does fall with the trickster.

For his part the cloak, wand and cards are not of a lot of use to him. He is content to sell these or allow the others to take them from their share.

He will take his payment in gems and or gold, along with the indentured servants they rescued.

((Perfectly fair to pay for the service of the two adventures we found from my share ;) Otherwise I'll take gold and or the equivalent value in gems. Thanks again Niwo!))
Of course it's evil! Kill it!
User avatar
Shamsy
 
Posts: 739
Joined: Thu Sep 27, 2012 9:31 pm

Re: The Will of Jack Kingsley

Postby Murdling » Mon Aug 25, 2014 9:54 am

((I don't really think I can make use of any of those either, not responsibly anyway.))
User avatar
Murdling
 
Posts: 475
Joined: Wed Feb 22, 2012 11:52 pm
Location: Michigan, Bay City

Re: The Will of Jack Kingsley

Postby Kemian » Mon Aug 25, 2014 6:11 pm

Atala is willing to pay the difference on the Cloak of Elvenkind and would like it for herself.
User avatar
Kemian
 
Posts: 965
Joined: Wed Nov 08, 2006 10:34 am

Re: The Will of Jack Kingsley

Postby Raina » Fri Aug 29, 2014 5:34 pm

Zaheir is leery about the deck so will not take it, and if Atala calls the cloak first, she can have it (though that does seem something of interest to him as well) - otherwise he'll go for gold and likely not speak of this adventure again with anyone except the immediate party. Maybe.
Raina
 
Posts: 334
Joined: Mon Feb 05, 2007 7:00 pm

Re: The Will of Jack Kingsley

Postby Murdling » Fri Sep 05, 2014 9:01 am

Did this ever get added?
User avatar
Murdling
 
Posts: 475
Joined: Wed Feb 22, 2012 11:52 pm
Location: Michigan, Bay City

Re: The Will of Jack Kingsley

Postby Shamsy » Fri Sep 05, 2014 8:55 pm

Not as of yet. Not seem Wolf around for a while now.
Of course it's evil! Kill it!
User avatar
Shamsy
 
Posts: 739
Joined: Thu Sep 27, 2012 9:31 pm

Re: The Will of Jack Kingsley

Postby Nightwolf » Sun Sep 07, 2014 8:02 pm

Sorry for the wait, school has kept me busy. Loot submitted.
User avatar
Nightwolf
 
Posts: 35
Joined: Sat Jul 19, 2014 7:39 pm

Re: The Will of Jack Kingsley

Postby Kemian » Mon Sep 08, 2014 8:43 am

Treasure has been awarded to everyone, XP to everyone except Red (Murdling get with me about that.)
User avatar
Kemian
 
Posts: 965
Joined: Wed Nov 08, 2006 10:34 am


Return to In Character Roleplaying

Who is online

Users browsing this forum: No registered users and 1 guest

cron