Daggerford: Beginning of the End

In Character Announcements, Narratives, News and Events

Moderator: Dungeon Masters

Daggerford: Beginning of the End

Postby Ian » Wed May 06, 2015 10:27 pm

Attn: Kemian, June, Shamsy, and Rose. It's not a full epilogue, but one that carries you through the end of relevant events at the dragon cave. You may post actions hereafter to return to Daggerford and wrap things up there.

It was a long and dreary night at the previous evening's campsite. The rain doesn't let up at all, steady and cold as it seeps all the way into the party's bones, and the absence of the shiny paladin and her unicorn is keenly felt about the smoldering logs in the center of the camp. The frogs and crickets are in full force, though, filling the area with a steady chorus of noise amidst the sound of falling rain. The party is unmolested during the night, left to recuperate and get what rest they can.

The dawn is as dark and dreary as the dusk before it was, and though the party is on the mend, it is still a miserable morning. As Atala makes plans to make a quick scouting run before the party's departure, however, there is a low, sustained rumble like thunder, and the waters of the bog ripple for several moments before gradually calming again. The entire area seems to go deathly still and quiet...and then, slowly, the noises of the local wildlife resume their chorus.

Soon enough, Atala finds out what the rumble was. Upon returning to the cultists' campsite, she finds the entire thing simply gone. There is a big empty space in the bog where the palisade-ringed isthmus once laid, no reeds, fence, or shelters protruding from the surface of the brackish, over-acidic water that shimmers there--just a few shattered boulders sticking up where it appears the dragon's cave collapsed to become a giant sinkhole. No sign of the cultists remains.

Instead, jabbed vertically into the surface of the muddy path leading to the now-empty pond in the middle of the bog, there is a single wooden plank with a scroll-case hung from it. Inside is a parchment covered in writing of such precision that it could only have been generated through magic. The language is Draconic, but Atala is familiar with that tongue.

A Letter wrote:You've damned yourselves too, you know.

But I get ahead of myself. Allow me to make an introduction: I was formerly the resident of the caverns you see before you, in which I dwelt for decades after what most of Faerun assumed was my demise at the hands of one I considered an ally. Here I laid in wait, reinventing myself as a scholar, and preparing for the day when I could take my vengeance and resume my place openly among my kind. And then I grew too greedy, I suppose, and the Cult of the Dragon caught word of my presence here--an event I could almost call fortuitous, were it not accompanied by the circumstances under which we now converse.

The Cult came, led by a noblewoman, to "recruit" me to join the ranks of their vile dragon-slaves. Imagine the gall, to think that I should welcome my own subjugation! But I played along, for I too had caught word of some things unknown to most, which were confirmed by the noblewoman leading my band of guests. The Cult has a new plan, you see, and it is one of great scale and urgency.

And so I played along. I pretended to listen to the droning-on of their mad leader as she attempted to recruit me, demanded tribute to continue humoring them while I "considered," all the while wheedling ever closer to finding out exactly what their plans were. I learned much, and yet not enough.

Then you came, at the worst possible moment, just as I was on the cusp of finally learning what I sought. Simultaneously, the Cultists stopped speaking of their plans and attempted to force a decision from me, and you confronted me with an unacceptable risk, for I am certain word of this location has now been spread, and it will not be long before my enemies hear of it. As such, I allowed the Cultists to leave in peace despite their incompetence in betraying my location. As you read this, I will have taken my leave of this realm.

For your clumsy, oafish roles in this affair, I give you nothing but the knowledge that your actions have left the North in greater danger than it was before you started, that I could help you undo that damage by revealing what I know of the Cult's plans, and that you have offended me into not doing so.

On one final note, your paladin friend is with me. I was in need of a servant for my new realm, Lady Marian was willing to provide one as the price for her departure, and the synergy amused me. I am not attached, however, and you may have her back in return for the head of Nurvureem the Dark Lady, in sufficient condition that I may confirm through necromancy the foul whore was aware of who set her slayers on her path.

~ Andrathanach, Impending Sovereign of Kaim Kular, Scholar Adeptus of the Order of the Emerald Scale
User avatar
Ian
 
Posts: 1493
Joined: Fri Sep 29, 2006 10:53 pm

Re: Daggerford: Beginning of the End

Postby Shamsy » Sat May 09, 2015 8:21 pm

Upon seeing the camp, literally just... gone... the half-orc goes pale, looking a little panicked. "What happened here? Where is Ali?" he asks, making a quick jog forward to the scroll case, expecting it to be a ransom note, or contain something more grisly. His imagination running wild, he is at least relieved to see that it is only a note, though he cannot read it himself and impatiently waits for Atala to decipher the script. Well, this is all a little above what Loth'Gar understands. What he does understand is that their friend is apparently alive and better yet, they may be able to save her, should they perform the required task. This Nurvureem or 'Dark Lady' sounds like a villain, and he does not get the feeling of malice from the note, though it clearly shows a lack of regard for human lives and affairs, as he would expect from a dragon. There are other questions to. "Who or what is the Order of the Emerald Scale?" He asks the others, the look on his face making it obvious he has no idea. "What was going on here? did we inadvertently cause harm? I do not know what this dragon speaks of, but I pray to the gods we have not truly doomed the North." he shakes his head, at a loss for now and needing a moment to gather his thoughts.

After a pause, he adds "Come, this is neither the time nor the place to discuss such things. We should get away from here before the disguises fall short and the marsh inhabitants decide to give us a less hospitable welcome..."

With that, it's time to get back to the road and the relative safety it provides. They still are not sure who the traitor is, but they at least have a good few clues, not to mention the mystery of the slag filled chests to solve.... A determined look in his eyes, a smile on his face at the news that Bill can be saves, Loth'Gar leads them back to Daggerford to deliver their report and inform the Duke of all they have learned. The name Nurvureem 'Dark Lady' never strays far from his thoughts....
Of course it's evil! Kill it!
User avatar
Shamsy
 
Posts: 739
Joined: Thu Sep 27, 2012 9:31 pm

Re: Daggerford: Beginning of the End

Postby Kemian » Mon May 11, 2015 11:12 am

Atala read the note once to herself, then translated and read it aloud to the rest of the group. She didn't comment on it immediately, when Loth'Gar called for them to pull back she did not argue but she never relinquished the letter either. It wasn't until they were on their way back to Daggerford that she spoke on this matter.

"It is my desire to find a way to bring Bill back but this letter raises all kinds of alarms for me. The dragon Andrathanach appears to be concerned enough about the Cult of the Dragon's plans to escape to another plane, at least that is what it sounds like it is doing there will be time to research the name Kaim Kular later. Likewise, there will be time to find out who this Nurvureem the Dark Lady is and locate and dispatch her later. I suspect that she is the former ally that betrayed the dragon but none of that...NONE of that is as critical as what the Dragon has told us about the plans of the Cult of the Dragon. I am witnessed from personal experience the devastation these people can wreak if left unopposed and it appears whatever they were planning has struck fear into the heart of this Dragon which is not something to dismiss lightly. Andrathanach has given us a name, the name of the Cleric it was in negotiations with when we arrived. Lady Marian, I want to return Bill home as much as any of you but I believe we should take this name and use it to try and figure out who the traitor in Daggerford is and then use that to locate where Cultists have fled and find a way to END this threat to the region, preferably by killing as many of those bastards as we can get our hands on. I think if Bill were here, she might encourage us to snuff out this threat before we try to find a way to bring her back."

After that Atala goes quiet lost in thought...and perhaps planning.
User avatar
Kemian
 
Posts: 965
Joined: Wed Nov 08, 2006 10:34 am

Re: Daggerford: Beginning of the End

Postby Ian » Wed May 13, 2015 5:39 pm

A large band of militiamen, led by Banneret Longhand and Captain Sherlen Spearslayer, arrives a few hours after the party finds Andrathanach's letter. They express their regrets over the deaths of Lady Alimandra and Emersil's men, but are pleased at the apparent departure of the Cult of the Dragon. With nothing left in the area to secure, the band escorts the party back to Daggerford (leaving the swamp quickly so as not to provoke an attack from the local lizard tribes).

On their return, Longhand brings the party to the Ducal Palace to report of their exploits and (mis)adventures to himself and Duke Pwyll. The two men are perturbed at the party's inability to identify the traitor--save for Kylie Pond's insistence that whoever it is belongs to the Militia, not the Guilds' Council, by the words of the Cultist leaders--and Longhand vows a full investigation of his troops to find the culprit.

The news of a draconic lair in the Lizard Marsh shocked them both; as it turns out, there are no stories of a dragon having inhabited the Marsh since before the founding of the duchy. (The Duke believes the wyrm Andrathanach must have lurked under their noses for decades.) While the party didn't succeed in destroying the Cultists or the dragon, the noblemen do feel compelled to reward the party for eliminating the immediate threat to the duchy and providing information as to what was happening.

As to the dragon's words about the Cultists' ultimate plot, the two noblemen know nothing and aren't sure how it might fall within their jurisdiction or purview. (Not to say they don't care, but an investigation of that scope is beyond their resources.) Kylie suggests she will look into the matter further.

The two noblemen likewise know nothing about Andrathanach's "Lady Marian"--or, as Kylie puts two and two together, the Contessa Marian Vestanna.

After their meeting with the Duke and Banneret, the party runs into the mercenary captain Emersil again, who is agitated to say the least. While the party met with the noblemen, Emersil went to discuss with his employer the matter of the caravan chests filled with slag. Come to find out, Matagar Bugo was already aware that the chests were laden with junk, for he ordered them to be that way! "Your caravan was always bait," Bugo had told him. "The bandits were sure to attack once I filed the paperwork describing your 'precious cargo,' so long as the security was real enough and no one caught word of the ruse. If you died, I was only out your advance and no cargo, leaving the bandits short however many you managed to kill...and leaving me enough to replace you and try again. But you didn't die, so instead you've earned your pay in full."

It seems Matagar Bugo independently shared the party's idea on how to draw out and deal with the cultists. He just took a...substantially more callous approach.

Emersil has to admit, though, in the end Bugo kept his word and paid the full share he'd promised, leaving Emersil and his sole surviving man fairly wealthy. But Emersil also has yet to properly avenge his fallen troops--and between this knowledge and Bugo's brazen attitude, he's eager to take out his frustration on some Cultists. "I will take some time and rebuild my band," he tells the party, "but stay in touch--when you catch up to those whoresons, every one of my men will have a piece."

This could be all for now. If you have further questions or want to do other things in Daggerford before proceeding back to Waterdeep, just post them here, along with what you want to do about loot. Thanks for playing!

Loot:
Each of the surviving party members receives a chest containing twenty-five hundred dragons from the treasury of Daggerford.

The duke's personal friend, Lightlord Liam Sunmist of Moonglow Tower (the local priest of Lathander and most prominent cleric in the duchy) likewise offers you a choice between free potions and scrolls of up to 300 gp in market value or the ability to purchase a 1st-level wand at cost (i.e., half price). Note: Your choices must all be based on spells that can be cast by an LG Lathandrite cleric.

Shortly after their return to Waterdeep, the party gets tracked down by the representatives of the White Stag Granary Group, whose caravan they escorted from the City of Splendors as far as Daggerford--the party had negotiated a 60% guardsman's share for that trip upon the caravan's return, which turns out to be another 90 dragons for each survivor.

The party is also left with the remaining belongings they took from the bodies of the Cultists, the usable bits of which are as follows:
- Alchemical sleep grenades x2 (30gp/each, FRCS)
- Flash pellets x2 (50 gp/each, CAdv)
- Tanglefoot bags x2 (50gp/each, SRD)
- Thunderstones x2 (30gp/each, SRD)
- Masterwork flight arrows x15 (14gp/each, RoF)
- Smoke arrows x2 (25gp/each, as smokestick, deals no damage, half arrow range)
- Dragonfang dire pick x3 (630gp/each; base dire pick is in CWar; dragonfang quality is masterwork and adds +1 energy damage per hit--one pick is fire, one cold, one electric)

All told, if all of the Cultists' belongings are sold, there is 3,000 gp for each of you. If you want one or more of the culists' belongings, you can buy it from your share at half market price, as per normal, with proceeds split among the other party members. It's a short haul for the time spent, but it seems in keeping with the very limited success achieved without being excessively small.
User avatar
Ian
 
Posts: 1493
Joined: Fri Sep 29, 2006 10:53 pm

Re: Daggerford: Beginning of the End

Postby Kemian » Wed May 13, 2015 9:09 pm

Atala would like a Wand of Lesser Vigor.

If nobody objects she will also take the Sleep Grenades, Flash Pellets, Tanglefoot bags and Thunderstones. If someone does Object she would like 1 of each item.

The rest is cash.
User avatar
Kemian
 
Posts: 965
Joined: Wed Nov 08, 2006 10:34 am

Re: Daggerford: Beginning of the End

Postby Shamsy » Fri May 15, 2015 3:26 am

Loth'Gar requests a potion of lesser restoration.

From the cultists possessions, he would like one of the picks to remind himself that he still owes them and Bill. He will graciously accept the reward with the view that it will assist in tracking down the cultists, The Dark Lady and returning Bill to Faerun.

((There are many loose ends and I'll be in contact about getting some of those tied up. Thanks for the adventure Ian. It's been a blast and nail biting at the end))
Of course it's evil! Kill it!
User avatar
Shamsy
 
Posts: 739
Joined: Thu Sep 27, 2012 9:31 pm

Re: Daggerford: Beginning of the End

Postby Rosemadder » Fri May 15, 2015 8:41 am

( Thank you Ian! Your scenes are to die for!)
User avatar
Rosemadder
 
Posts: 1170
Joined: Wed Nov 08, 2006 3:54 pm

Re: Daggerford: Beginning of the End

Postby Ian » Sat May 16, 2015 7:07 pm

[Because I am leaving for a while after tonight, I have gone ahead and added gold, XP and items to the three of you based on what's been posted so far. Lenia still has an item from Liam Sunmist coming. Meanwhile, Shamsy, feel free to PM questions or address them in the thread as you desire.]
User avatar
Ian
 
Posts: 1493
Joined: Fri Sep 29, 2006 10:53 pm

Re: Daggerford: Beginning of the End

Postby JuneBarcarolle » Wed May 20, 2015 6:36 pm

Sorry for the late reply. This week has been crazy. :(

Lenia would like a CLW wand from the priest. Beyond that, if the smoke arrows are still available she'd like those. Gold is fine for the rest.

Thanks for running Ian! Your scenes and challenging and twisted as always. :)
User avatar
JuneBarcarolle
 
Posts: 2565
Joined: Tue Oct 24, 2006 11:05 pm


Return to In Character Roleplaying

Who is online

Users browsing this forum: No registered users and 1 guest

cron